Blog Closed
My blog will be closed from now on.
Maybe I’ll start a new blog based on Google App Engine. it is more powerful!
Lyo
My blog will be closed from now on.
Maybe I’ll start a new blog based on Google App Engine. it is more powerful!
Lyo
KEmulator has been bought out. so I need to close all the pages.
Thanks to all the friends.
lyo
2009-02-26
1.add some common used libs
2.fixed Screen.setTitle(null)
3.fixed END_OF_MEDIA
Google Group: http://groups.google.com/group/kemulator
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I tried to porting the emulator to Mac OSX, and remove all the win32 features. But something wrony with the SWT….
Mac color order: BGRA..
iPhone GLbenchmark
http://www.glbenchmark.com/phonedetails.jsp?benchmark=pro&D=Apple%20iPhone&testgroup=gl
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Others are 浮云…If you are a mobile 3D developer, please go to download the sdk… you can learn many useful programme tricks on 3D optimization, especially for the phone with PowerVR chip. http://www.imgtec.com/powervr/insider/powervr-sdk.asp
But it seems that there are bugs on the export plugin in the sdk. Some of the skeleton bone animations are wrong in my test.
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1.pause system timer on pause/step
2.fixed java.util.Timer as return type
3.fixed textbox caret
4.replace java.util.ZipFile(jdk bugs, when uncompress some jar files.)
5.remove beanshell(rarely used)
6.inside jre(for common users, do not need to intall java enviroment.)
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Add a full version Purchase Link to the page.