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August 26, 2008

Weapons & equipment

Filed under: Programming

weapon system is done, depending on self-calculated skinned bones. the weapon’s movement is referring to the wrist bone.

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with aura effects,

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4 Comments »

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  1. 这是你们在开发的手机游戏吗,,看起来很帅

    Comment by ilbefun — October 1, 2008 @ 11:23 pm

  2. may I ask if you can do the same thing, I mean binding a weapon to a bone, on mascot capsule v3 ? because I’m really got stuck here…

    Comment by gamefish — October 17, 2008 @ 10:14 am

  3. sorry, I never tried on mascot capsule v3. now I’m working on iPhone, and my jsr184 one was paused either.

    Comment by Lyo — October 18, 2008 @ 3:19 pm

  4. 偶觉得最好的方法还是创建自己的模型格式

    Comment by DongWang — October 20, 2008 @ 9:35 am

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