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December 11, 2007

Net-sync test on v0.9.0

Filed under: Programming

One player, Multiple running intances.—- Now it’s works on KEmulator! Even if the emulators are running on different PCs.

I use UDP to broadcast the user-behaviors(key/pointer) to all the connected kemulators in local area network. And on the same PC, I create serveral listeners in specified ports for the client ones. When the server closed, one of the clients will take over the server port to be a server instance.

preview: